Using the QuickTime VR Manager
This section illustrates basic ways of using the QuickTime VR Manager. In particular, it provides source code examples that show how you can
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determine whether the QuickTime VR Manager is available in the current operating environment
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initialize the QuickTime VR Manager
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display a QuickTime VR movie in a window
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create QuickTime VR movie instances
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manipulate a node's pan and tilt angles
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zoom in and out
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install an intercept procedure
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define node-entering and node-leaving procedures
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manage QuickTime VR's panoramic image buffers
The code examples shown in this section provide only rudimentary error handling.
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